
Project RETR0 is a Project started by Ex-asset developer RETR0 who left due to the corruption and ever growing toxicity and restrictions happening within Project Resurrection and wanted out to start his own Project which will gain him his own freedom to lead the project to Greatness as RETR0 is planning to not only Release Project RETR0 V1, which is a universal asset for the game Real racing 3 so that anyone and everyone can play it no matter what device GPU that they have.
But along the path to make Project RETR0 V1, we have to test out the assets beforehand to see how they work/ operate before release of Project V1 to make sure that it works as expected and to find any potential bugs/glitches to be patched before release and so we test it on LDplayer as this is a android emulator that is like bluestacks but without the bloatware and you can notice the performance increase and the overall UI improvements when comparing both as LDplayer is less bloated in terms of storage and UI clunky-ness. And this can easily test out the assets for .ATC, .ETC, and .PVR when using the following resolutions: 1920 x 1080 and 2048 x 1536. I have tested 960×640 and it works well but 480 x 320 resolution will not work as it dose not have all the assets it needs/ requires since the folder is quite empty apart from a few files within the folder.

What is shown above is a image to show what the 4 asset types are, what GPU’s use them and some overall information about each asset type.
But I had not mentioned .DXT as this asset is quite special in terms of its testing as LDplayer dose not support and use the .DXT format within RR3 and so in order to test and see if the .DXT format works or not, I have to buy and use a device that uses them formats and devices that use the .DXT formats are devices that uses the Nvidia tegra chips, and so I had looked around and found the HTC one X but however what I had noticed that it was on android 4.1.1 and so I had to find out how to upgrade it to android 8 to download and use the 14.0.1 version of RR3 which I had been working on to make the universal assets for and the best I could had done was to android 5.1.1 and it seemed like beyond android 5.1.1 on the HTC one x would be a massive challenge as it seemed like people were having issues with the HTC one X when upgrading to beyond than android 5.1.1 and so what I had thought of at the time was to modify the 14.0.1 rr3 .apk to make it work on android 5.1.1 but it was a massive challenge and I had to eventually give up.
If you want the guide on how I rooted the HTC one X with assets, you can click on the link here
And so I had to look for another device that uses the nvidia tegra chip but much more closer to android 8 or beyond and so the candidates were the Nvidia TV shield series which is updated beyond android 8 but however the downsides was that the device was very expensive to get ahold of and so I had to look for another device that is around my price range, especially for this project since I want to spend as least money as I can while also making sure that the best, high quality assets are released. And I had found the Nvidia shield K1, a tablet which is updated to android 7 and can be easily modified and rooted to update beyond android 8 and so I had chosen it for its affordability and for its android version and the chipset it held within.
Okay so I had received it and the K1 is one of the coolest tech finds I had brought as it had not only stylus support but also integrated with Nvidia controller support and a HDMI output as to allow the user to play the games that are hosted on the K1 to be played onto a much more bigger display. And since the last android version on the tablet was android 7, It made it a piece of cake to easily update it android 8.1 and make it compatible with the 14.0.1 version of rr3 and not only that but comparing the overall experience to the HTC one X when I rooted that, it is alot more better as I can not only access alot more browser, contents and apps because of it not only being alot more powerful than then HTC one X but also because the Nvidia K1 has android 7 that can be easily upgradeable to android 8.1 which can cause it to have much more freedom and less restrictions based on the OS versions capabilities.
If you want the guide on How I rooted the Nvidia K1 with the assets, you can click the link here
I had just tested the 14.0.1 version of Real racing 3 and I say that it works on the K1 quite well. I did it without the assets and this was just the bare-bones .APK but it is honestly impressive that Real racing 3 can work on a device Like the Nvidia K1 with the custom OS version that is especially made for the Nvidia K1.
But it is not only Project RETR0 V1 we was working on but also android rooting also as I had mentioned above as I am planning to enter the android rooting business to release guides and assets that are needed to update any old android device to the most recent android version it can support. As it is quite cool and unique to make all old android devices use the latest version of android as to make them compatible with a wider variety of apps that require a certain android version and above as I had already talked about when relating to the 14.0.1 version of RR3 which requires android 8 and above. And so if you want to suggest or tell me what to root next, make sure to join the discord server below and tell me there.
Join us on Discord
Join the community, chat with other members, get announcements and stay up to date.
But it is not only android rooting I am providing but also free mediafire storage space as I had gotten the 1TB version of Mediafire and I know that Project RETR0 will not use all the storage space within the plan and so I am providing this service free of charge to everyone and anyone that needs this. And if you want to use some of the Mediafire storage space, please join the discord above and ask me in DMs. All files will be scanned and seen to look for potential malware and illegal content and if these types of content is found, it will not be uploaded to the Mediafire server.
But we are also partnered with Project Armageddon to use the old Tech that I had purchased for Project RETR0 to be used for testing purposes for their upcoming releases as to make sure that the .APKs and the overall games work before release. We also handle the backups of Project Armageddon to make sure that they have a secure and permanent backup of their software and assets in case of an emergency when they lose a certain asset which is fortunately backed up on the Project RETR0 Mediafire Server.
I will also keep updating this website with the lest content related to Project RETR0 to show off the progress that we had made with of course uploading installation guides and assets on this website as to organise everything within one Place!
